Abel de Bruijn

Web developer based in the Netherlands, with a background in Computer Science and a passion for graphics programming and interactive experiences.

Curriculum Vitae

Abel de Bruijn

Full-stack developer experienced with frameworks such as Next.js and SvelteKit. I specialize in graphics computations using WebGPU, WebGL, and Three.js. Currently, I am experimenting with AI and LLM tools.

Date of Birth: 19-01-2000

Location: The Netherlands

Experience

2026

InKaart.nu

Built an AI-assisted workflow for ecology inspection forms in construction projects. As of January 2024, it is mandatory to inspect the surrounding flora and fauna before starting a construction project. Inspectors conduct these inspections on foot, recording any sightings of endangered species with a form. This form includes many project-specific elements, however some are static and consist mainly of legal wording. To create a new form quickly, the previous form is cloned and updated with the latest information. This updating process uses AI, instructing the tool to update only the necessary parts; without manipulating the static elements.

2021-2025

PRIME (TU Delft)

The goal of PRIME (PRogramme of Innovation and Math Education) is to teach fundamental mathematics to engineering students. The teams consist primarily of lecturers teaching first-year students at TUDelft. My aim is to enhance their lectures by providing interactive tools that help students better understand the abstract material. The following three projects highlight my contributions.Contributed interactive tools to help engineering students understand abstract mathematics in first-year courses.

2021-2025

Open Linear Algebra Book

Developed interactive applets for an open-source linear algebra textbook, translating abstract concepts into visual and hands-on learning experiences.

openla.ewi.tudelft.nl/applet

2025

Project Graph

Created a visualization of course structure and topic dependencies so students can see prerequisite knowledge and subject progression across lectures.

2021-2022

Augmented Reality Game: LavaFlow

Built major front-end parts of the game for the Interactive Visual Computing course, including state management, navigation, and 3D UI components.

lava.ewi.tudelft.nl

2022

Open Summer of Code Belgium

Handled front-end development for the "Powerful Personal Data" project, creating a web3 use case that used personal and publicly linked data through Solid Pods.

osoc.be/editions/2022/powerful-personal-data

Education

Conferences

2023

Web3D SIGGRAPH

Presented a poster on LavaFlow, focused on the development process and technologies used.

web3d.siggraph.org

Hobbies

2013-2024

(Competitive) Rowing

Started rowing in 2013 and later joined the lightweight competitive team at Proteus-Eretes. In 2024, I moved to a club-eight year.

Cooking

I enjoy spending full days in the kitchen, learning new dishes and sharing them with friends and family. Right now I am perfecting palak paneer.

Home Automation

Built a comfort-driven home setup with smart lights, phone/voice controls, and event-triggered automations for day-to-day routines.

Contact

Projects

Posts